![]() ![]() ![]() ![]() If you click that progress bar, you also get a popup screen that shows your individual progress and a second tab showing the 'leader board' with every guild member's progress in the current Expedition! The higher your age, the more power and points you generate for each encounter completed, BUT in the race for the gold trophy against the other guilds, every encounter counts the same in the percentage completed, whether you are in Iron age or SAJM. Our guild obtains guild power (crowns) for every encounter we complete, and you can see our overall progress to the next Guild Power goal at the top center of the Expedition screen. In the event of a tie, the first guild to reach 1 25% wins. Completing 64/80 encounters counts as 100%, but the highest possible score for any guild is 1 25 % if everyone d oes 80 /64. The percentage of completed encounters in the competition against the other guilds is based simply on how many we each do out of 64 (16 per level through level 4,) and level 5 is a bonus level. The table on the right outlines the weekly goods cost from the guild treasury per player (depending on their era/age) to open GE to Level 4, and the new GE Level 5 cost per player. Level 5, introduced, costs more than twice (2.2857 times the total goods total cost for levels 1-4) the amount of goods to open as all previous levels combined.īecause it costs goods from the Treasury every week, it is important to keep up with donations and build Treasury GB's like the Arc, Observatory, and the S tatue of Honor in your city. ![]() Level 1 is free to participate, Level 2 costs goods from Guild Treasury for the previous age of every player in the guild, Level 3 costs 2 times the goods from each member's current age, and Level 4 costs 4 times the goods (previous age goods 圆 = current age goods cost.) Every Tuesday a new Guild Expedition (GE) starts and lasts for 6 days. ![]()
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